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Suggestion: Interaction with water flow #8
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plannedsuggestionSuggestion for an improvement or a new feature to be added to the projectSuggestion for an improvement or a new feature to be added to the projectverifiedConfirmed issue, request, or change that has been tested and validated as accurate or reproducibleConfirmed issue, request, or change that has been tested and validated as accurate or reproducible
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plannedsuggestionSuggestion for an improvement or a new feature to be added to the projectSuggestion for an improvement or a new feature to be added to the projectverifiedConfirmed issue, request, or change that has been tested and validated as accurate or reproducibleConfirmed issue, request, or change that has been tested and validated as accurate or reproducible
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In the current version of Sable, only buoyancy is applied when a character comes into contact with a water source or water flow.
Even if there is a current, I don’t get carried along by it; I just float there.
Is there any way to ensure that the water flow provides the right amount of pressure to the sub-level?