Skip to content

Pull requests: AcademySoftwareFoundation/MaterialX

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Proposal : New XML node instance syntax
#2990 opened Jun 25, 2026 by kwokcb Contributor Draft
Fix MDL codegen for inline sourcecode implementations
#2988 opened Jun 23, 2026 by ppenenko Contributor Loading…
2 of 3 tasks
WebGPU Viewer
#2983 opened Jun 18, 2026 by ashwinbhat Contributor Draft
Align UsdUVTexture wrap modes with USD specification
#2979 opened Jun 13, 2026 by pixelsandpointers Contributor Loading…
Add computeStructuralHash for shader graphs
#2976 opened Jun 11, 2026 by ashwinbhat Contributor Draft
Propose zero-weight BSDF layer semantics.
#2971 opened Jun 9, 2026 by tdavidovicNV Contributor Loading…
Clarify unit-length PBR normal/tangent inputs.
#2969 opened Jun 9, 2026 by tdavidovicNV Contributor Loading…
Restore XML conformant logic for escaping < and > characters
#2965 opened Jun 8, 2026 by kwokcb Contributor Loading…
Resolve geompropvalue names through nested node graphs in HW codegen
#2957 opened May 29, 2026 by ld-kerley Contributor Loading…
UsdPreviewSurface opacityMode string input
#2955 opened May 28, 2026 by ld-kerley Contributor Loading…
Add UsdUVTexture v2.3 variant with vector4 scale and bias
#2944 opened May 21, 2026 by ld-kerley Contributor Loading…
Support glTF material occlusion in hardware surface shaders
#2940 opened May 18, 2026 by hybridherbst Contributor Loading…
Support multiple glTF UV sets
#2938 opened May 18, 2026 by hybridherbst Contributor Loading…
Add rasterizer displacement support
#2937 opened May 18, 2026 by hybridherbst Contributor Loading…
Improving NodeGraph::getNodeDef performance devdays26
#2933 opened May 15, 2026 by seang-ilm Contributor Loading…
HLSL backend (codegen + D3D11 renderer)
#2897 opened May 7, 2026 by soufianekhiat Loading…
WIP: Standalone OSL renderer - still testing
#2886 opened May 6, 2026 by bhouston Contributor Loading…
ProTip! Mix and match filters to narrow down what you’re looking for.