Skip to content

Repository files navigation

CoronaSDK-TexturePacker-PhysicsEditor

This example shows you how to combine TexturePacker and PhysicsEditor(http://physicseditor.de) in a CoronaSDK project.

It uses SpriteGrabber.lua from the CoronaSDK forum to import the textures.

About

Example for CoronaSDK using TexturePacker and PhysicsEditor

Resources

Stars

Watchers

Forks

Releases

Packages

Contributors

Languages