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Auto-remove earliest beacon#2268

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TaranDahl:RemoveFirstBeacon
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Auto-remove earliest beacon#2268
TaranDahl wants to merge 2 commits into
Phobos-developers:developfrom
TaranDahl:RemoveFirstBeacon

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@TaranDahl

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Auto-remove earliest beacon

  • In vanilla, each player can place up to 3 beacons. When all 3 beacon slots are occupied, attempting to place a new beacon does nothing. Now you can make the game automatically remove the earliest-placed beacon to free up a slot for the new one.
    • [General] -> AutoRemoveEarliestBeacon controls this behavior.

In rulesmd.ini:

[General]
AutoRemoveEarliestBeacon=no   ; boolean

@TaranDahl TaranDahl added ⚙️T1 T1 maintainer review is sufficient ❓Unhardcoding / Customization Make something more tweakable labels Jun 23, 2026
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github-actions Bot commented Jun 23, 2026

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@CnCRAZER

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Fucking finally. This PR needs to be expedited to top of the priority list 😆

Comment thread src/Ext/House/Hooks.cpp Outdated
@TaranDahl

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Should test whether this feature works properly in multiplayer games, as well as its interaction with the beacon deletion function.

@TaranDahl TaranDahl added Needs testing Needs MP testing This PR needs to be tested for desync. and removed Needs testing labels Jun 24, 2026
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Needs MP testing This PR needs to be tested for desync. ⚙️T1 T1 maintainer review is sufficient ❓Unhardcoding / Customization Make something more tweakable

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