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Original file line number Diff line number Diff line change
Expand Up @@ -1958,7 +1958,9 @@ void GameLogic::tryStartNewGame( Bool loadingSaveGame )
{
TheDisplay->draw();
setFPMode();
Sleep(33);
// TheSuperHackers @fix bobtista 29/06/2026 Pace through the frame pacer so the fade caps the
// framerate and steps by real elapsed time, instead of a hardcoded frame-rate-dependent delay.
TheFramePacer->update();
}

}
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2247,7 +2247,9 @@ void GameLogic::tryStartNewGame( Bool loadingSaveGame )
{
TheDisplay->draw();
setFPMode();
Sleep(33);
// TheSuperHackers @fix bobtista 29/06/2026 Pace through the frame pacer so the fade caps the
// framerate and steps by real elapsed time, instead of a hardcoded frame-rate-dependent delay.
TheFramePacer->update();
}

}
Expand Down
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