feat(ux): depth + entrance on shared EmptyState (visual craft)#139
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Give every empty/error/idle screen more personality: the icon now sits in a layered badge (a faint concentric halo behind a tinted tile) instead of a flat grey square, switched to the brand tint, and the group eases in — the badge springs (ZoomIn), the title/description/action rise with a short stagger. The root stays a plain View so flex-1 centering is never affected by the animation; only the inner pieces animate. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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What
First slice of the 视觉工艺 (visual craft) track. The shared
EmptyState(used on every empty/error/idle screen) was a flat grey square with a static icon. Now:ZoomIn), title/description/action rise with a short staggerThe root stays a plain
Viewsoflex-1centering is owned by layout, not the animation — only the inner pieces animate.Verification
tsc --noEmitclean,eslintclean, 1337 tests passAnimated.View, which brokeflex-1centering on web (empty state pinned top-left). Caught it in the browser preview and refactored to animate only the children — included here as the fix.🤖 Generated with Claude Code