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fix: bump rive-android to 11.7.1 and rive-ios to 6.21.0#322

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chore/bump-runtimes-11.7.1-6.21.0
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fix: bump rive-android to 11.7.1 and rive-ios to 6.21.0#322
mfazekas wants to merge 1 commit into
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chore/bump-runtimes-11.7.1-6.21.0

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@mfazekas mfazekas commented Jul 6, 2026

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Bumps the pinned native runtimes to the latest releases: rive-android 11.6.2 → 11.7.1 and rive-ios 6.20.4 → 6.21.0.

On Android, 11.7.x adds a Vulkan render backend, but it is opt-in (RenderBackend.OpenGL is the default) and only exists in the new command-queue API — the legacy RiveAnimationView path this library uses stays on OpenGL, so no renderer change for us. 11.7.x also carries the full ViewModelInstance read/write lock (11.6.2 had the backport) plus serialized touch-triggered advances and mipmap generation fixes.

On iOS, 6.21.0 adds VoiceOver semantics support, artboard volume control, and defaults RiveUIView.isOpaque to false so transparent backgrounds render correctly.

@mfazekas mfazekas requested a review from HayesGordon July 6, 2026 14:33
@mfazekas mfazekas enabled auto-merge (squash) July 6, 2026 14:33
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